Frank Rubio’s experience – leave Earth in one vehicle, return much later in another – gives him an intimate understanding of ...
He took on the role of chief technology officer at NASA’s Langley Research Center in Virginia in 2004, rising to become that ...
From the CDC 6600 to Seymour Cray and beyond, supercomputers dominated science, industrial, and military research for decades ...
In microgravity, astronauts must measure their mass, not their weight, which they can do with two devices on the ISS.
but still has a key role to play in NASA’s return to the moon. The game was created from clips and keyboard inputs alone, as ...
“You have the most incredible view of the Earth, and yet you’re still somewhat limited to the same surroundings every day, ...
Human Computer Interaction is the academic discipline that most of us think of as UI design. It focuses on the way that human beings and computers interact to ever increasing levels of both complexity ...
Steve Jobs recalls reading a Scientific American article about the efficiency of locomotion across species. He highlights ...
NASA wants a lunar habitat on the surface of the moon in less than ten years. NASA is keeping its foot on the gas for the space agency's Artemis program, announcing plans to assign demonstration ...
Advances in generative design and AI are changing the way NASA creates some of its most complex machines. While traditional ...
"I do believe that from the older missions there is data that has been lost and we're never going to find it." ...
Free did not discuss any potential changes he thought could be made to NASA’s human space exploration efforts. NASA did enjoy that “consistency in purpose” during the current administration ...